Jobs as New Idle Activities (v15)


We are getting close to finishing the foundations of this game! ๐ŸŽ‰ Hope you like it! Please give me feedback, and soon we will start with another exciting chapter for this game.

๐Ÿ› ๏ธ Jobs

When your Blop turns 3 days old, he will start receiving job offers every morning.

  • Jobs are offered based on Blopโ€™s skills.
  • The more skilled the Blop, the higher the payments.
  • Job durations are random, ranging from 1 to 8 hours.
  • Blops cannot go to work if they are tired, sick, or hungry.
    • However, if they become hungry or sick at work, they will receive food or medicine at an additional cost.
    • If they fall asleep at work, the job ends, and they receive coins based on completed hours.
  • You can end a job early, but coins and skill gains will be adjusted accordingly.
  • In the activity details, you can see earned coins and any additional costs.
  • Full payment report will be send into inbox after job ended.
  • When at work, the Blop leaves the room.
    • A new window on the idle screen shows the current job.
  • The current job title is displayed on the clock.
  • Energy decreases faster while working.
  • Blop has a chance to receive extra coins (1-8 coins) for a job.

๐Ÿ“š Passive Activity Improvements

  • You can now increase or decrease the duration of an ongoing activity.
  • Blop cannot read books when the lights are off.
    • Reading automatically cancels if the lights turn off.
  • Blopโ€™s needs and skills update in real-time during passive activities, instead of only at the end.
    • If the activity ends early, the changes are still applied now.
  • More books available to improve:
    • Intelligence
    • Cooking
    • Fishing
    • Mood
    • Gardening

๐Ÿซ  Blop Evolution

  • At adoption, a Blop can have up to 5 skills already.
  • Blop jumps when revived.
  • Blop ignores food while performing an activity. He eats after finishing.
  • If Blop is idle and the shower is on, he will go take a shower automatically.
  • New skills: Gardening, Fishing, and Cooking (currently used for jobs only).
  • While reading Science book, improving intelligence is influenced by traits. 
  • 4 new wishes related to jobs and skills.

โœจ Improvements

  • Skills are now sorted by level.
  • Shower cannot be turned on if Blop is already perfectly clean.
  • Added scrolling in the skills window.
  • Mail content remains visible during animation when closing.
  • More game tips added.
  • Time of death is now displayed in the death list.

โš–๏ธ Balance Changes

  • Sluggish Trait Adjustments โ€“ Energy now depletes slower than before.

๐Ÿž Bug Fixes & Performance Improvements

  • Fixed an issue where tail was inverting when pressing the A button in adoption screen.
  • Fixed remaining time display for passive activities if turned on AM/PM format.
  • Cake now boosts happiness properly.
  • Corrected spelling: "inteligence" โ†’ "Intelligence" (why didnโ€™t anyone tell me before? ๐Ÿ˜†).
  • Mail viewing is now much better performed.
  • Improved and corrected many texts.
  • Game loads much faster now.

Files

BlopV15.zip 411 kB
30 days ago

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